GameSquare Esports will present at the Collision 2022 Conference, in Toronto, Ontario held between June 20 and 23. Justin Kenna, CEO of GameSquare, will be joined on stage by Leonard Fournette, running back for the Tampa Bay Buccaneers and a Complexity Stars Team Member, and Marissa Roberto, host of Digital SportsCentre at TSN Sports. The group topic is The perfect match: How gaming connects athletes to next-gen fans and will be held on June 22, 2022, at 1:50 pm ET. As highlighted in the Company’s 2022 Letter to Shareholders, management intends to grow its audience and bolster its investor base.

“Collision 2022 is one of the fastest-growing tech conferences in North America. The event had more than 140,000 virtual attendees over the last two years with more than 33,000 expected for this year’s in-person event. I am excited to be joined by one of the NFL’s most dynamic players and a member of our Complexity Stars team. The Complexity Stars team is the first of its kind, bringing together professional athletes and celebrities who are also gamers under one organization. We believe that the convergence of sports, entertainment, gaming, and esports is happening faster than people appreciate and GameSquare, Complexity Gaming, GCN, Cut+Sew, Code Red, and Fourth Frame Studios intend to remain at the forefront of this important industry trend,” Justin Kenna said.

Collision 2022 will take place between June 20 and23, and boasts more than 33,000 attendees, 600 presenters including some of the most innovative minds in technology and tech investing, 1250+ start-ups, 1200+ journalists, and 850+ investors, from more than 40 countries. The event will be held in person, for the first time in two years, at the Enercare Centre in Toronto, Ontario.

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By George Miller

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.