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Esports Entertainment Acquires Helix eSports and ggCircuit


Esports Entertainment Group, has completed the formalities of the acquisition of Helix eSports LLC and ggCircuit LLC.

Grant Johnson, CEO of Esports Entertainment Group, said:

“With the completed acquisition of Helix and ggCircuit, we have created the most diversified, US-listed esports entertainment asset in the entire ecosystem. These acquisitions significantly strengthen our Play, Watch, Bet Strategy, adding state-of-the-art esports entertainment centers, an esports-focused vertical enterprise software business, a best-in-class esports analytics platform, and a player-vs-player skill-based wagering platform to our diversified asset base. Together with what we have already built, Esports Entertainment Group has unparalleled scale, and we are on our way to becoming a global industry leader.”

ggCircuit is a B2B software company offering cloud-based management for LAN centers, a tournament platform, and integrated wallet/point-of-sale solutions for enterprise customers. Helix eSports has five esports centers across the USA and owns Genji Analytics, an esports analytics provider.

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