The worldwide Digital Pass mega quest for gamers starts on June 1st and will last two months. The possibility to exchange in-game success for physical goods: a variety of devices and hardware, merchandise, and much more. According to the event organizer, the EXTREMUM esports brand, the prize fund is $15,000, and the grand prize – a custom gaming PC worth $ 3,000.
The quest participants need to accumulate the required amount of points (basically, the in-game currency – DP Coins) to receive their prizes. The tasks not only include achievements in Dota 2 and CS:GO, but also social media activity, watching videos, quizzes, searching for Easter eggs and codes.
“At certain times, users will have a chance to get exclusive EXTREMUM merch, expensive Dota 2 and CS:GO skins, computer gadgets, and a monitor,” explained Ilya Krivulets, the Chief Brand Marketing Officer. «There are no restrictions for purchasing prizes, simply earn points and keep an eye on the dates of drops. Players over 13 years old from all around the world can participate. It’s important to understand that the value of a particular task decreases as all participants complete the quest – so the fastest and most attentive players will be able to accumulate the most amount of points».
Moreover, players can unite into clans and complete team tasks. There is also an in-game clan rivalry feature, material trading, and much more.
“We launched our first global cyber quest last year, and the results exceeded our expectations. The event united over 10,000 players from all continents, and the social media community has reached over 230,000 subscribers» – explained Evgeny Kuzmin, the Sports Director at EXTREMUM. «We would be glad if this year’s big quest will help many people have a great time in our post-COVID world, where many countries are still on lockdown, and travel options are limited».
The Digital Pass event starts on June 1st and will last up to August 1st. Participant registration is open at pass.extremum.gg

By George Miller

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.