Pinnacle Solution, the risk management experts, has once again been recognised for its market-leading esports product at the SBC Awards 2020.
Named Esports Supplier of the Year in one of the most hotly-contested categories on the night, which featured 13 suppliers in total, Pinnacle Solution further confirmed its position as the leading esports supplier to the igaming industry.
The supplier was commended for its commitment to a bespoke, player-first approach which allows partners to better engage with the rapidly growing esports market and its various betting nuances.
Coupled with risk management expertise that delivers operators impressive hold, while also offering some of the best prices on the market, Pinnacle Solution’s partners are able to take advantage of a fully-customisable, content-rich esports product suited to their specific needs.
With the Pinnacle Solution trading product taking its first esports bet in 2010, the supplier has long-held expertise in understanding the demanding audience’s requirements, and this has led to esports becoming one of its best performing sports by bet volume.
Marco Blume, Trading Director at Pinnacle, said: “We’re veterans in the esports betting game, and it’s testament to the expertise we have in the team that our pioneering product has helped us become SBC’s Esports Supplier of the Year.
“Our esports offering, leveraging Pinnacle’s acclaimed trading and risk management expertise, is a proven revenue driver for partner operators and with the esports audience growing at such a pace, we’re ready to quickly assist those looking to tap into it.”
The Esports Supplier of the Year award at the 2020 SBC Awards follows similar wins in recent years at various other industry awards.
Pinnacle Solution’s plug-and-play iFrame and bespoke Turnkey products are available now to partners looking to improve upon their existing sportsbook offerings, as well as those building out a new sports betting brand.

By George Miller

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.