SIS (Sports Information Services), the leading multi-channel supplier of 24/7 betting products, has doubled the output of content available through its innovative esports betting product SIS Competitive Gaming following strong customer demand.
SIS Competitive Gaming, which has been specifically built for sportsbooks, will feature a greater number of live head to head competitions between skilled and qualified gamers, with the SIS Blitz League comprising of NBA2K20 games now taking place Monday to Friday from 4pm until 11pm.
The groundbreaking service has been well-received by existing operating customers, including bet365, which allows bettors to watch and wager on popular esports events. The end-to-end solution includes live streamed pictures, commentary, on-screen graphics with betting triggers, data plus an extensive range of markets, and prices.
The high-integrity, high-margin product includes robust procedures to ensure all matches are fair and transparent, including a unique dedicated integrity referee, trained by the Esports Integrity Commission (ESIC), who monitors every match.
Rohini Sardana, Head of Product Proposition at SIS, said: “Following the successful launch of SIS Competitive Gaming, we’re delighted to announce that the service will include even more matches during peak times for bettors to enjoy, with a 7 hour broadcast of back-to-back matches offering multiple betting opportunities.
“These high-quality betting opportunities have proven to be a valuable addition for sportsbooks in recent months, outperforming similar competitor products due to the robust integrity which has been welcomed by operators and players. Interest in SIS Competitive Gaming is high, and we’re excited to be rolling out the product with more operators in the coming months.”

By George Miller

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.