Ruhub, a broadcasting and analytics studio, becomes an official partner of #HomeSweetHome tournament series and will organise RU broadcasts. The organizers also announced a new start date in order to avoid overlapping matches with the current ESL Pro League. 16 teams will take part in the tournament. and BIG were just announced as the fourth and fifth teams of the competition, joining GODSENT, North, and forZe.

RuHub will broadcast the tournament on its Twitch channel: The precise broadcast timing will be announced later.

Anton Oleinik, RuHub CEO: “We are happy to announce our partnership with the #HomeSweetHome tournament series. Now we face a difficult challenge: to hold as many interesting events as possible in an online format and try to fill in the gaps from the cancellation of events as much as possible. Take care of your health, take care of your family, and watch the games of your favorite teams from home — this will be the best support for the esports industry.”

Esports data provider GRID and event producer Relog Media have announced the launch of series of #HomeSweetHome tournaments. The event series has a $320,000 prize pool and will take place over eight-weeks, commencing with its opening tournament on April 7. Organizers hope to fill the gaps in the programming schedule caused by the COVID-19 coronavirus pandemic left by a series of event cancellations around the world.

#HomeSweetHome will consist of eight standalone tournaments with 16 teams, with a double-elimination group stage leading to the single-elimination playoffs. The winner of each tournament will earn $30,000, while the runner-up will pocket $10,000. Organizers added that there are plans to host one final tournament with the winning sides of all eight weekly competitions with a separate prize pool, with more information expected to be announced in the coming weeks.

By George Miller

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.