Mobile eSports Gaming Fanatics (MegaFans) has launched its first Mobile eSports Engine to integrate Free to Play (FTP) and Pay to Play (PTP) options across both Android and iOS, bringing competitive tournaments to the entire global mobile market with the kick-off campaign “Play to Win – Anyone, Anywhere, Anytime!”
The new eSports engine is now available in the Google Play and Apple App Stores on MegaFans’ test platform puzzle game, Candy Boo Tournament Edition and is open to players of legal age in their respective markets.
“The opportunity is massive. We have been studying, triangulating and obsessing over the $68 billion industry issues, from all aspects for several years and believe we solved the puzzle with an effective, strategic approach, addressing monetization and stickiness for games and a universal experience for the 2.5 billion global mobile gamers, compared to the competitors in our space,” Jeffrey Donnelley, CEO of MegaFans said.
The MegaFans eSports engine offers free-to-play and pay-to-play tournaments to age-appropriate audiences with prizes that will vary depending on regional regulations, including virtual tokens, gift cards, cash and prizes.

By Niji Narayan

Niji Narayan has been in the writing industry for well over a decade or so. He prides himself as one of the few survivors left in the world who have actually mastered the impossible art of copy editing. Niji graduated in Physics and obtained his Master’s degree in Communication and Journalism. He has always interested in sports writing and travel writing. He has written for numerous websites and his in-depth analytical articles top sports magazines like Cricket Today and Sports Today. He reports gaming industry headlines from all around the globe.