Mobile eSports Gaming Fanatics (MegaFans) has launched its first Mobile eSports Engine to integrate Free to Play (FTP) and Pay to Play (PTP) options across both Android and iOS, bringing competitive tournaments to the entire global mobile market with the kick-off campaign “Play to Win – Anyone, Anywhere, Anytime!”
The new eSports engine is now available in the Google Play and Apple App Stores on MegaFans’ test platform puzzle game, Candy Boo Tournament Edition and is open to players of legal age in their respective markets.
“The opportunity is massive. We have been studying, triangulating and obsessing over the $68 billion industry issues, from all aspects for several years and believe we solved the puzzle with an effective, strategic approach, addressing monetization and stickiness for games and a universal experience for the 2.5 billion global mobile gamers, compared to the competitors in our space,” Jeffrey Donnelley, CEO of MegaFans said.
The MegaFans eSports engine offers free-to-play and pay-to-play tournaments to age-appropriate audiences with prizes that will vary depending on regional regulations, including virtual tokens, gift cards, cash and prizes.